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 T2 Tactic Guide

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Anmeldedatum : 17.06.09

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T2 Tactic Guide Empty
BeitragThema: T2 Tactic Guide   T2 Tactic Guide Icon_minitimeDo Jun 18, 2009 2:11 am

T2 – Wing1

The Gargoyle Master
Skills:

* Add Spawn (2 at once, three times, 60sec Timer), those adds drop some Sand which you need for a Stun Remove Spell
* Slow + Stun, the stun lasts 15 mins
* Respawns as a Gargoyle, which can Fear

Requirement:

* 2 Tanks, 1 Off Tank
* At least one caster who did the PreQuest, it works w/o too

Tactic:

* The Off Tank tanks the Master
* The Tanks gets the 2 spawning adds focus them down
* Everyone who gets stuned should get together so you can get them out with one spell
* Once all Adds are down you can focus the Master
* Once the Master is down he respawns as a Gargoyle, he hardly does any dmg. Just focus him down…


Yaremka
Skills:

* Enrage (30sec)
* DoT on second Aggro
* PBAoE Knockback
* Single Target Knockback

Requirement:

* 2 Tanks
* 3 Diffrent Healer Types, it works with 2 too but it’s a bit risky
* 8 Ppl who can click on a globe when they see “Enrage” in the enemy castbar

Tactic:

* First Tank on Yakhmar, he should get him between the two pillars on one of the sides, once he “enrages” the 4 ppl at the Globes on this side have click them simultaneous. Now the Tank have to go to the other side, and the other 4 ppl have to use the Globes once he “enrages” and again again again ...
* Second Tank always gets the DoT, the DoT does 750 – 1,1k dmg, you need a Burst Heal Rotation here. 1 Burst Heal per DoT, usually only 2 classes needs to use those, and keep the last one as backup.


Sabazios
Skills:

* Mass Add spawn
* One Hiting Snakes
* Stuning Snakes
* Snakes everywhere …

Requirement:

* 2 – 3 Tanks
* Mass GTAoE Classes (Demo / Necro)
* Some Luck >_>

Tactic:

* Pull him behind one of the snake Statues on both of his sides, the whole raid should be there too.
* The Casters set their GTAoE in the Opening, they have to cast their GTAoE the whole time nonstop, so all of the incoming snakes dies instantly.
* The free tanks have to get the big snakes so that those don’t kill the casters.
* If one of the snakes get through the GTAoE, Melees have to kill those instantly.
* The Boss should take enough dmg from the AoE
* The dmg of those snakes is intended, but Drauge said that he is still working on this encounter.



T2 – Wing 2

Ahazu-Zagam
Skills:

* Poison cloud behind me
* Add Spawn (60sec)

Requirement:

* 3 Tanks, DT works as Tank too

Tactic:

* First Tank on Boss, when he gets too much poisen dmg he has to move the boss.
* The Other Two Tanks are just waiting for the Mobs to spawn, once they’re spawned the whole raid focus them down.


Incubus & Succubus
Not sure if the Tactic we used on those two is legit, I think there is another way to kill those but we simply didn’t bothered to try them on another way since it works always it way out …
Skills:

* Incubus: Root & Stun, aggro lost after those
* Succubus: Charm & Snare
* Both: Some One-Hit-Skills
* Some Add spawn

Requirement:

* Not even Tanks are needed …

Tactic:

* Well those two are simply kite able, on the right and left side are tables, you can kite them around those. Caster have simply to nuke them down and run if they got agro.
* Melees have to kill the adds.
* When they’re coming together everyone should go on max range, cuz afterwards they use their one hit abilities.


Seruha
Skills:

* Add Spawn
* Add Spawn
* Add Spawn

Requirement:

* 1 Tank

Tactic:

* Max AoE dmg on all add spawn waves
* Once it’s, done Tank on Seruha and nuke her down


Chatha
Skills:

* Add Spawn
* DoT (can be ignored)
* Morph @60%
* Some Invisible whole on the Ground (can be ignored)
* Teleport till 60%

Requirement:

* 1 Tank

Tactic:

* Everyone keeps staying in the middle, otherwise you can fall through a whole on the ground
* Caster dmg on Boss
* Every time he teleports he spawns some adds, melees should be able to kill those
* When he hits 60% HP he morphs into a Demon and is in the middle, everyone dmg on him and that’s it



T2 – Wing 3

Athyr-Bast
Skills:

* Add Spawn
* Summons a Demon, the Demon gets stronger when the adds get through to him

Requirement:

* 2 Tanks
* Some Casters

Tactic:

* First Tank on Athyr-Bast
* Second Tank on the Demon
* Casters have to position through the whole room, adds will spawn from ~6 positions casters can kill those with ~2 casts, they have to die instantly so they don’t get through to the Demon, cous he gets stronger everytime one of them get through
* Melees have to kill Athyr-Bast, once she is dead the Demon dies too.


Leviathan
Right and Left of him are some Trash mobs, you can ignore those they won’t interfere with the fight. Everyone should get into the Water, there is no difference if you’re actually in or not…
Skills:

* Some single target nukes
* Some AoE nukes
* Lightning / Fire Dmg

Requirement:

* 1 Tank
* Casters should have more then 4,2k hp

Tactic:

* Tank tanks him, he shouldn’t go to deep into the water otherwise he gets knocked down
* DMG on him …
* After the AoE nuke everyone have to healed up, there’s suppose to be a random fire dot (didn’t notice that one till Drauge told us about this …
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